Apparently, we have failed as gamer-parents because this is apparently the first deck-buildling game we've played with our girl and she's eleven. What a travesty! She got the hang of it quickly, though, so next I'll be teaching her Ascension (my favorite deck builder).
When I told the youngest Bryant the theme to this one (we're thieves sneaking into some caverns to steal treasures from a dragon and get back out before we get killed), she laughed and said, "So, what you're telling me is that we're stupid." I had to agree :-)
The title comes from the use of noise as a factor in whether or not you wake the dragon during your turn. Each time you do something that makes noise (like run while wearing armor, or fight a monster, or just stumble), you add a color coded cube to a bag, which is drawn from when the dragon attacks to see who takes damage.
At the end of our game, one Bryant had died (poor Papa, he was so close to the exit!), and the other two of us had one life point left, so it was a near thing. Littlest Bryant won, which is not bad at all for her first deck building game ever. She bought way more victory points granting cards than either of us realized.